- Hold down shift when building to build several of something quickly
- Fixed free upgrade bug in top left corner
- Turrets must now bear round to their target, rather than just snapping to it. Looks cooler :)
- Moving a tazer turret now recalculates the places where it can lay black holes
- Moving a blue turret now recalcaultes where it can lay mines
- Stunned attackers no longer speed up again when the game is paused
In other news my original hosting has been cancelled (ec2-1.playr.co.uk). The EC2 instance was shutdown while I was on honeymoon and I can't bring it back up. What this means is that all the high score data is stuck there and until I can get through to RightScale support I can't get it back... :( So I will try and make high scores work again soon but for the moment, nothing to report on that front.
Secondary to this, the game is now hosted on:
Which should be a bit more robust now. Happy happy joy joy!