Playr Blog

Your resource for all things playr. New game announcements, updates, bug fixes, news, you can find it first here.

Friday, June 22, 2007

Onslaught2 - Updates

New in version 1046-chin:
  • Hold down shift when building to build several of something quickly
  • Fixed free upgrade bug in top left corner
  • Turrets must now bear round to their target, rather than just snapping to it. Looks cooler :)
  • Moving a tazer turret now recalculates the places where it can lay black holes
  • Moving a blue turret now recalcaultes where it can lay mines
  • Stunned attackers no longer speed up again when the game is paused
I'm sure there's a few more things but I can't remember what they are at the moment.

In other news my original hosting has been cancelled ( The EC2 instance was shutdown while I was on honeymoon and I can't bring it back up. What this means is that all the high score data is stuck there and until I can get through to RightScale support I can't get it back... :( So I will try and make high scores work again soon but for the moment, nothing to report on that front.

Secondary to this, the game is now hosted on:

Which should be a bit more robust now. Happy happy joy joy!



Nort said...
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Sara Reid said...

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jeux wii