Playr Blog

Your resource for all things playr. New game announcements, updates, bug fixes, news, you can find it first here.


Friday, October 26, 2007

New Beta Preview

There's a new version up for all you Playr account holders which hopefully should address most of the bugs found so far:
  • Upgade panel not updating: Fixed
  • Combonly premature click: Fixed
  • Combonly multiple turret absorb: Fixed
  • Combonly not resetting properly: Fixed
  • Creeps not going in a straight line: This is how I wanted it, them to not follow a rigid path
  • Combonly applications: Works with any combo, you just need to build the right turrets around it
  • Game Speed problems: Limited to 200% increase max, 50% speed min
  • TazerBFG, TazerRocket Combonly: No longer accelerate enemies to mad speeds, work properly

I hope that covers most of the problems, if nothing major comes up in the next couple of days, I'll make this live on sunday.

And I've reset all the plays-per-week data, so everybody has 3 goes again on this new version. Aren't I nice? :)

5 comments:

tijs said...

That is very nice

Peter said...

If you use the mode in wich you have 1 enemy / wave for have super turrets you need to kill 10 times more enemies

Peter said...

Sometimes it says "Game Over" when it is not game over

Griffer said...

You forgot to fix the Shockwave-Infinite damage bug ;)

Valexenium said...

Yeah, you forgot to fix the Shockwave one.