- Upgade panel not updating: Fixed
- Combonly premature click: Fixed
- Combonly multiple turret absorb: Fixed
- Combonly not resetting properly: Fixed
- Creeps not going in a straight line: This is how I wanted it, them to not follow a rigid path
- Combonly applications: Works with any combo, you just need to build the right turrets around it
- Game Speed problems: Limited to 200% increase max, 50% speed min
- TazerBFG, TazerRocket Combonly: No longer accelerate enemies to mad speeds, work properly
I hope that covers most of the problems, if nothing major comes up in the next couple of days, I'll make this live on sunday.
And I've reset all the plays-per-week data, so everybody has 3 goes again on this new version. Aren't I nice? :)

5 comments:
That is very nice
If you use the mode in wich you have 1 enemy / wave for have super turrets you need to kill 10 times more enemies
Sometimes it says "Game Over" when it is not game over
You forgot to fix the Shockwave-Infinite damage bug ;)
Yeah, you forgot to fix the Shockwave one.
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