So with the help of the shiny people over at the
bug report forum I've managed to squash a few more bugs. I've uploaded a new version to the
members only beta preview page and cleared the play counter, everybody should have 3 goes on this one again to see if you can replicate your favourite bug.
Among bugs that have been squashed are:
- Combonly now does not work when paused
- Linked turrets will now face the combonly turret when called upon
- Combonly turrets will now also call for link
- Combonly black holes will fire on the road, now they re-calc the road they can reach once moved
- Modifier turrets no longer show up as combo-in-range targets
- Combonly will now use any turret, regardless of if it's ready to combo, fire or neither. Must sill be combo capable though.
If I get the all clear for a few days I'll put it live everywhere again. Thanks for testing, the game wouldn't be what it is without everybody's help!
Thankies!