Playr Blog

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Thursday, November 08, 2007

More bug fixes

Some more bug fixes:
  • Shockwave no longer continues when paused
  • Napalm works properly through a pause situation
  • Multiple combonly towers from one set of turrets, should be fixed.

As with all new updates, I've cleared the play cache and uploaded a new version. Have a test please!

Bug Fixes in 2.1

So with the help of the shiny people over at the bug report forum I've managed to squash a few more bugs. I've uploaded a new version to the members only beta preview page and cleared the play counter, everybody should have 3 goes on this one again to see if you can replicate your favourite bug.

Among bugs that have been squashed are:

  • Combonly now does not work when paused
  • Linked turrets will now face the combonly turret when called upon
  • Combonly turrets will now also call for link
  • Combonly black holes will fire on the road, now they re-calc the road they can reach once moved
  • Modifier turrets no longer show up as combo-in-range targets
  • Combonly will now use any turret, regardless of if it's ready to combo, fire or neither. Must sill be combo capable though.


If I get the all clear for a few days I'll put it live everywhere again. Thanks for testing, the game wouldn't be what it is without everybody's help!

Thankies!