Playr Blog

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Monday, April 14, 2008

Bug Fixes

So the new version has been up for a while now and a couple of bugs have emerged which I have fixed:
  • Escape key now cancels the turret move process
  • Link flags are now shown properly on green turrets, for either wanting or offering link
  • Directional targeting arcs are now more accurately drawn
I have made one more important tweak to the way directional targeting works. Originally the direction was only for target acquisition. When an attacker went out of the arc of fire, so long as the attacker was still in range of the turret it would continue to fire at it. Now if the attacker moves outside of the arc of fire the turret acquires a new target.

In some regards this makes more sense, in other ways perhaps the graphics should have been updated to reflect this; showing the full circle of range and the slice that targets are acquired in as a subset of that. I'm open to all suggestions on how to do this.

For the moment these changes are only in the beta preview, which I'll make live in 24 hours.

One final change I have made is to the website, where if you try to access a page that requires a login (like the beta preview) you can now login and be taken to that page directly, rather than having to go through your home page again. A small change but makes things easier.

G.

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