And a happy new year to all you wonderul playr people out there :)
Here's to another bug free year of games and fun.
Fond regards,
G.
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Thursday, December 25, 2008
Wednesday, December 03, 2008
Sneak peek: Multiplayer
And here's another little sneak peak of a UI change. Can you see what it is?

That's right, the roll button is transparent. And there's a tiny little iconised menu at the foot of the screen as well. I was fed up with the nasty menus that I had, thought I'd try out my paltry artistic skillz. Ah well, at least it's in keeping with the hand-scrawled feel of the game :)
Tuesday, December 02, 2008
Upcoming version sneak peek
Here's a little graphic that shows a working version of Zilch that I have in progress. I have it set to play 3 CPU players against each other to a million points, just to see what would happen:
There will be a few changes to the dice graphics and as you can see all the player's scores are now visible at the same time. Support has always been there for an arbitrary number of players, I hope to be able to extend the UI to let you play with more than 2 people.
There will be a few changes to the dice graphics and as you can see all the player's scores are now visible at the same time. Support has always been there for an arbitrary number of players, I hope to be able to extend the UI to let you play with more than 2 people.The main changes are under the hood; all the game logic has been separated from the game controller. The problem with just trying to build a game means that in the rush to get it built you don't really think about what should go where. At some point you need to add a new feature (multiplayer support, for example) and everything suddenly gets very complicated. I hit this point last week and I've spent the last 4 days refactoring everything to be much cleaner, simpler, more event driven and vastly less complex. The upshot of this will be that it will turn the multiplayer integration from a nightmare to merely a complicated problem. Sweet.
So, at some point soon multiplayer gaming will be ready to rock. I'll put some screen shots of that up when I finally get my sanity back :)
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